update
inline fun <T> TypedSavedStateHandle.update(key: BundleKey<T, *>, reducer: (T) -> T)
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inline suspend fun <T> TypedSavedStateHandle.update(key: AsyncBundleKey<T, *>, reducer: (T) -> T)
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inline fun <T> SavedStateHandle.update(key: BundleKey<T, *>, reducer: (T) -> T)
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inline suspend fun <T> SavedStateHandle.update(key: AsyncBundleKey<T, *>, reducer: (T) -> T)
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