mutableStateFlow
fun <T> SavedStateHandle.mutableStateFlow( key: BundleKey<T, *>, scope: CoroutineScope, debounceWrites: Duration = Duration.ZERO): MutableStateFlow<T>
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fun <T> TypedSavedStateHandle.mutableStateFlow( key: BundleKey<T, *>, scope: CoroutineScope, debounceWrites: Duration = Duration.ZERO): MutableStateFlow<T>
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fun <T> SavedStateHandle.mutableStateFlow( key: AsyncBundleKey<T, *>, scope: CoroutineScope, debounceWrites: Duration = Duration.ZERO): MutableStateFlow<T?>
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fun <T> TypedSavedStateHandle.mutableStateFlow( key: AsyncBundleKey<T, *>, scope: CoroutineScope, debounceWrites: Duration = Duration.ZERO): MutableStateFlow<T?>
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